Gaming is a fantastic way to learn new digital skills, practice problem-solving, and enjoy collaborative play. This trial programme is part of our broader digital inclusion strategy, with all games rated for General audiences (G) or with Parental Guidance (PG). Players under 14 years old must have a guardian present in the library. To learn more about tākaro | gaming and its place in libraries, visit: Gaming with the National Library.
No gaming experience is required.
Please note that Video Games Club is suited to ages 10-18 years old. For any participants under 14 years old: A guardian or caregiver must be present at all times, as per our 'Unaccompanied Child Guidelines'.
Please remember to check our event listings for any changes to our schedule or cancellations. Due to space limitations in our libraries, we may ask for bookings in some branches and may need to limit numbers.